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1. Feedback, warlords 1.0... includes survey - in Feedback/Requests [original thread]
did and done
- by Her Chosen - at 2015.02.11 01:04:00
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2. Mass Drivers & Ammunition - in Feedback/Requests [original thread]
Sorry, but the last thing we want again is more MD campers on roofs...
- by Her Chosen - at 2015.01.07 01:42:00
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3. When I'm reloading the Mass Driver... - in Feedback/Requests [original thread]
I want to know why the loading animation has the merc spinning the chamber?? Really, in the middle of warzone you're going to try and look stylish? But since I hate MD users, they can look silly all they want, as they try to somehow babble the...
- by Her Chosen - at 2015.01.07 01:40:00
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4. Small flux strikes are pretty worthless... - in Feedback/Requests [original thread]
I could have swore they said they would be 50m wide when they talked about them... But a one cannon shot for 200WP that kills 1-2 5WP pieces of equipment doesn't seem helpful/ Destroying uplinks is important, but the minor fluxes can't really do...
- by Her Chosen - at 2015.01.07 01:38:00
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5. Why armor seems to be more prevalent on the battlefield.. - in Feedback/Requests [original thread]
Armor is cheap HP, period. The fitting cost to HP ratio is unbalanced. Having assaults with 800-1000 armor is okay, but what if assaults had 800-1000 shields? Then people would complain, complain... why would they complain? Because shields rep t...
- by Her Chosen - at 2015.01.04 03:57:00
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6. Mass Drivers & Ammunition - in Feedback/Requests [original thread]
I'm sorry, but any weapon that allows you to miss your opponent 6m to the left, or right, does not need a buff. It's a low-skill weapon, meant for casual players. It should not generate as many kills or have the same effects as aim-based weapons.
- by Her Chosen - at 2015.01.04 03:45:00
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7. For DUST or Legion to succeed... - in Feedback/Requests [original thread]
The matchmaking system needs to be FIXED. It's very simple and doesn't need any complex tiers, meta level, mu, or whatever else. When a match is cued: Same quantity of players. Same amount of equal squads and solo players. Simply put, the SP a...
- by Her Chosen - at 2015.01.04 03:43:00
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8. (Suggestion) PC database recording system - in Feedback/Requests [original thread]
PC leaderboards would be cool.
- by Her Chosen - at 2015.01.01 07:38:00
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9. TAR seems better than SCR on paper.....??? - in Feedback/Requests [original thread]
You can't compare the two without factoring in the CR as well. Tac is okay, but SCR and CR are better for more versatile situations
- by Her Chosen - at 2014.12.28 04:22:00
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10. Request: please remove auto inertia dampeners - in Feedback/Requests [original thread]
A toggle option in the options menu should suffice
- by Her Chosen - at 2014.12.27 01:55:00
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11. Proficiency, it needs to change - in Feedback/Requests [original thread]
With the current SP they just dump on players now, this not an issue. I think Prof is in a good place right now, because it keeps certian weapon types from going crazy. Laser weapons suffer the most from the changes, and projectile weapons have t...
- by Her Chosen - at 2014.12.27 00:49:00
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12. The Commando needs a grenade slot and EWAR - in Feedback/Requests [original thread]
Commandos seem to be only effective as roof top warriors. Range fighting. Their giant hit box without resistance makes them easy kills around objectives. Their larger amount of HP doesn't seem to help them at all, combined with there lack of mobil...
- by Her Chosen - at 2014.12.27 00:40:00
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13. [Request] Strongbox rework - in Feedback/Requests [original thread]
As of right now, the community view of strongboxes is largely a negative one. 3 reasons for this include: 1. Key:Strongbox droprate ratio 2. Disappointing assets 3. The cost of Keys Working with all three issues can mold them into a fun part of ...
- by Her Chosen - at 2014.12.25 21:06:00
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14. To Rattati: HMG balance. - in Feedback/Requests [original thread]
GLOBAL fils'de RAGE wrote: In the RL when you want to decrease a behavior increase it's cost. The HMG is fine just make heavy weapons more expensive. A Dillon M134 cost a lot more than H&K G36. You're new here. A heavy setup used to co...
- by Her Chosen - at 2014.12.25 09:38:00
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15. To Rattati: HMG balance. - in Feedback/Requests [original thread]
Simple solution: Cut its range in half. Its a tanked out point defense. Vaporizing anything with that DPS beyond 20m is unbalanced
- by Her Chosen - at 2014.12.23 22:26:00
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16. CCP Rattati - Meta Levels of Gameplay - why it won't work - how ... - in Feedback/Requests [original thread]
TL:DR Go make an alt, enter academy. People with the exact same meta level as you will still get wrecked by you,. ITS NOT THE GEAR OR META LEVEL! I plan to just farm the low level tier because it will no doubt be more efficient
- by Her Chosen - at 2014.12.19 19:27:00
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17. No Death Until Clone Termination - in Feedback/Requests [original thread]
Dead, is dead! You lost your life. A death still goes on your record. Whether you lose your assets is another feature. I still think you should get 1WP for terminating a clone.
- by Her Chosen - at 2014.12.19 19:25:00
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18. Remove Aim Assist from PC. - in Feedback/Requests [original thread]
lolololololololololololololololololololololololol You are aware that the best players in PC turn their AA off before the matches, because of the terrible framerate and lag that is PC... Are you new here?
- by Her Chosen - at 2014.12.17 02:43:00
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19. I think it's time to focus on Caldari and Gallente Assaults'... - in Feedback/Requests [original thread]
Why spec in Caldari Assault when the Commando is better? Same reload, but with more damage.
- by Her Chosen - at 2014.12.14 13:34:00
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20. ScR proposed changes/nerfs list - in Feedback/Requests [original thread]
This game is about counters and balance. Caldari wanting and SCR nerf is invalid. Gallente would love a CR nerf too, I'm sure. The weapon is fine. The assault variant is non-lethal. The tactical is balanced with the TacCR. Perhaps buff the TacAR...
- by Her Chosen - at 2014.12.12 05:46:00
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